We have several bases due to the games we play are multiple. They are the following:
Unturned 1: Griffith Valley. We are stationed in the fire-house, which is well boarded up and protected. Nice living space.
Unturned 2: Up the road from the Bridge Checkpoint, you will spot a wood house and a greenhouse foundation. Officers can live in the main house, but others will have to build their houses around the main one. gives a sense of ownership. Try not to make them too big. Or make a couple common houses.
Anyone caught robbing or breaking into someone's house without permission will be treated as hostile/treasonous and will be shot. Survivors will be shot again and again. First and Last Warning!
Siloron [McLovin]
Unturned 1: Griffith Valley. We are stationed in the fire-house, which is well boarded up and protected. Nice living space.
Unturned 2: Up the road from the Bridge Checkpoint, you will spot a wood house and a greenhouse foundation. Officers can live in the main house, but others will have to build their houses around the main one. gives a sense of ownership. Try not to make them too big. Or make a couple common houses.
Anyone caught robbing or breaking into someone's house without permission will be treated as hostile/treasonous and will be shot. Survivors will be shot again and again. First and Last Warning!
Siloron [McLovin]